DEdit Basics – Important Shortcuts
These are the most used keyboard shortcuts you will execute constantly when working with DEdit. Jump down to Table with all Shortcuts
General
ctrl+b Brush Editing Mode
ctrl+g Geometry Editing Mode
ctrl+h Object Editing Mode
ctrl+c Copy selection
ctrl+v Insert selection
ctrl+t Apply selected texture
All Views
t+lmb hold down to select brushes or objects
u deselect selection
+/- increase/decrease grid spacing
x+mouse move green Location Marker around
Perspective View
i+mouse move camera forward/left/right
i+mouse+rmb move camera up and down
o+mouse turn camera around
Top/Front/Back/Left/Right View
i+mouse move around the grid
i+mouse+lmb move around the grid faster
o+mouse zoom in and out on the grid
DEdit – Table of all Shortcuts
The following table includes all the keyboard shortcuts available in DEdit. Most users might never use most of them when working with the program. Throughout the table, Mouse indicates moving the mouse without holding down a button, LMB indicates Left Mouse Button, and RMB indicates Right Mouse Button.
Key/Action | Edit Mode | View | Result |
SPACEBAR | Brush, Geometry | All | Create a vertex on the grid. This will start a new polygon if you’re not already drawing one. |
CTRL+SPACEBAR | Geometry | All | Snap to the green vertex. You can split polygons by using this on two points on a polygon. |
I+Mouse | All | Perspective | Walkthru Move Mode: Move along XZ plane.Orbit Move Mode: Dolly to or away from focus. |
SHIFT+I+Mouse | All | Perspective | Walkthru Move Mode: Move along the Y axis. |
O+Mouse | All | Perspective | Walkthru Move Mode: Change orientation.Orbit Move Mode: Orbit around focus. |
I+Mouse | All | Parallel | Move along plane of grid. |
O+Mouse | All | Parallel | Zoom in and out. |
P | Geometry | Perspective | Set the focus point to the green point. |
T+LMB | Brush | All | Select brush. Each click cycles to next brush under mouse. |
U | All | All | Un-tag all selections. |
G | Geometry | All | Place the grid along the red polygon. |
(8,9,0) | All | Perspective | Place the grid along a principle axis (x, y, z). |
B+LMB | All | All | Drag out a rectangle to select multiple vertices, brushes or objects. |
E+RMB | Geometry | All | Drag to extrude the red polygon. |
Q+RMB | Geometry | All | Drag to scale the red polygon. |
R+RMB | Geometry | All | Drag to extrude the red polygon and delete the original. This is useful for bringing out tunnels or doorways. |
W+RMB | Geometry | All | Drag to scale the red polygon and delete the original. This is useful for creating doorways. |
INSERT | Geometry | Perspective | Insert a vertex at the center of the green edge. |
DELETE | Geometry | All | Delete the green vertex. Note that this only deletes the vertex, which will most likely interfere with your geometry. To delete an entire polygon, use End. |
END | Geometry | All | Delete the selected polygon. |
+/- | All | All | Modify grid spacing. First select the view pane then use these keys. |
Z+RMB | All | All | Resize the grid. |
F | Geometry | All | Flip the selected polygon. If it isn’t textured, it’s a good idea to have normals on. |
C+Mouse | All | Perspective | Move the far clipping plane closer or farther. |
H | All | All | Move a brush so it intersects other brushes and press H to carve the selected brush’s shape out of the intersecting brushes. |
CTRL+B | All | All | Enter brush mode. |
CTRL+G | All | All | Enter geometry mode. |
CTRL+H | All | All | Enter object mode. |
CTRL+O | All | All | Open an existing project. |
CTRL+A | All | All | Apply color to gridlines of the selected brush. |
CTRL+T | All | All | Apply texture to selected brushes. |
CTRL+Y | All | All | Redo. |
CTRL+Z | All | All | Undo. |
F6/SHIFT-F6 | All | All | Next pane/Previous pane. |
X+Mouse | All | All | Move the green marker. |
M+LMB | Brush, Object | All | Move selected brushes and objects. |
M+LMB | Geometry | All | Move the green vertex. |
S+LMB | Geometry | All | Move all tagged vertices. |
K | All | All | Reinitialize texture on selected brush or red polygon. |
Y | Geometry | All | Tag the vertices of the red polygon. |