Tag Archives: location marker

DEdit Basics – Adding Objects

Objects such as pickups, models, lights etc. will be inserted using the Location Marker and the Context Menu. For this tutorial we will insert a light and a weapon pickup into a single room. Continue reading

Posted in DEdit Basics | Tagged , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

DEdit Basics – View Modes & Location Marker

The 4 windows represent the view modes. You can change the view mode of a window by right clicking in it. This is called opening the context menu. Select the desired view from the view mode sub-menu. The Location Marker (the green lines) determine where on the x/y axis of the worldgrid you are currently at. Continue reading

Posted in DEdit Basics | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment