Tag Archives: object type

DEdit Basics – Adding Objects

Objects such as pickups, models, lights etc. will be inserted using the Location Marker and the Context Menu. For this tutorial we will insert a light and a weapon pickup into a single room. Continue reading

Posted in DEdit Basics | Tagged , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

DEdit Advanced – Fence Tutorial

Create a new brush or apply the invisible.dtx texture to it. Apply the fence texture to the brush sides visible to the player. Set Translucent to TRUE on the brush Continue reading

Posted in DEdit Advanced | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

DEdit Advanced – Invisible Walls Tutorial

DEdit Advanced – Creating Invisible Walls In case you want to block off an area or prevent the player from getting stuck in complex geometry, you want to create an invisible wall. This section describes how I do it.

Posted in DEdit Advanced | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments