Welcome to 3RDplayer’s BLOG
Hi, I’m Joey aka 3RDplayer formerly known as acantophis3rd, uploading and streaming and writing about video games of all kind since 2008.
I began playing games in the early 90’s and experienced my teenager years in this decade. I miss the effort and heart blood that went into the creation of games from the past and try to remind us about how great gaming in the 90’s was through this blog.
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Tag Archives: object editing mode
DEDit Advanced – Skybox
A skybox: a box build outside the level that gets projected into a skyportal in the actual level. Let’s understand how a skybox works first. Continue reading
DEDit Advanced – Destroyable Objects
In this advanced tutorial we wanna create destroyable objects. We gonna create a destroyable trashcan and to give the thing more boom, why not make a vending mashine that blows up in the players face when it is shot? Continue reading
DEdit Basics – Selection & Editing Modes
There are 3 Editing Modes in DEdit. Brush, Geometry & Object Editing Mode. Hold down the t-button and click with the left mouse button on the brush or object in the world you want to select. Continue reading
Posted in DEdit Basics
Tagged apply texture, apply texture to different surfaces, brush editing mode, brushes, creative, dedit, DEdit V1.0 BETA, editing modes, FAQ, geometry editing mode, how to use brush editing mode, how to use editing modes, how to use geometry editing mode, how to use object editing mode, leveldesigner, mapediting, mapeditor, mapeditor for shogo, mapeditor for shogo mobile armor division, mobile armor division, Monolith Productions, object editing mode, objects, resize brushes, selection, shogo, shogo mobile armor division, surfaces, Tools, unselect
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